Space Invaders Clone

Link to the Game – https://mightychungus.itch.io/onslaught

For this game I followed the tutorial provided and worked through creating this Space Invaders clone. I ran into common early-days problems such as missing semi colons and wrong lettering creating errors. By using Unity to identify the lines where I had gone wrong, I was able to correct any mistakes I had made.

I also decided to completely change the theme of the game from aliens and space to pirates and open water being the field of play instead of space. However unlike Space Invaders, these enemys just keep coming and the objective is to simply hold out for as long as you can.

If I were to develop this game further, I would add a score counter to count the enemy’s destroyed. I would also add a death physic to the player once a certain amount of ships have passed the de-spawn area. To supplement this, I would add effects, different enemy’s, varying speeds to the enemy’s and perhaps upgrades for the players ship.

An issue did occur when attempting to upload this to Itch.io. The problem meant that itch.io would not recognize the html code within Unity to define the view parameters. After some trial and error, I found manually entering a view size within itch.io fixed this.

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