Game Collaboration Post-mortem and reflection

The project experience For this assignment, we were tasked in formulating our own teams and from within those teams, conceptualizing and creating a game based around the keyword ‘resist.’ To begin with, after we had formed our group consisting of four people, we began the process of delegating roles to each person – based off those… Continue reading Game Collaboration Post-mortem and reflection

Game Collaboration

Development log February Dev-Log Thursday 2nd February (12 – 3 PM) We started the assignment off by discussing and brainstorming prototype ideas. We talked in length about what we believed our strengths would be, and split the group into three main areas – art, sound and code.Rebecca and I took on the art roles, as… Continue reading Game Collaboration