Link to the game – https://mightychungus.itch.io/glubbys-adventures Here is my iteration of the Platformer style game we had to create. I felt this was the first time we had some real creative freedom with the game. As a platformers basis can vary quite alot, I decided to use a different asset pack to that which was… Continue reading Platformer Game (Glubby’s Adventures)
Top Down Shooter Game
Link to the game – https://mightychungus.itch.io/generic-top-down-zombie-shooter This is my generic Top Down Shooter game. Creating this game felt easier than the other games and this is due to having experience within Unity and coding. This experience made it easier to understand and follow the tutorial. There were relatively no issues when creating this game. Only… Continue reading Top Down Shooter Game
Space Invaders Clone
Link to the Game – https://mightychungus.itch.io/onslaught For this game I followed the tutorial provided and worked through creating this Space Invaders clone. I ran into common early-days problems such as missing semi colons and wrong lettering creating errors. By using Unity to identify the lines where I had gone wrong, I was able to correct… Continue reading Space Invaders Clone
Cookie Clicker Clone
Link to the game – https://mightychungus.itch.io/corona-clicker Here is the basic cookie clicker clone i created name “Corona Clicker” To create this game, I followed the tutors video exact and managed to get the game working with 2 “upgrade buttons”. Key issues which occured when creating this game included missing capital letters, lower cases, semi colons… Continue reading Cookie Clicker Clone
Pixel Art / Game Assets
Using Photoshop, I made several Sprites which will be used for various games I produce for the course. Here are various Pixel Art Sprites which I have created for a Space Invaders type game. Instead of using spaceships, I chose to use a Pirate theme. For these I used basic pixel art techniques shown to… Continue reading Pixel Art / Game Assets
Character art and Shading
For this assignment, I decided to create the bust of a character and use that to showcase some shading and lighting position. I first created my perspective, action and build lines to help guide the symmetry of the overall drawing. Once I had a basic shape (oval), I then began to define and apply more… Continue reading Character art and Shading
Single point perspective Drawing
I was tasked with drawing an environment using single-point perspective techniques. Due to inexperience with digital art in the beginning stages of the course, I decided to choose a traditional media as a concept drawing. I began with drawing in the perspective lines lightly using pencil. I then, using a blue sketch pencil, added more… Continue reading Single point perspective Drawing
Photo Manipulation
The task within Photo Manipulation was to an enviroment or animal by merging multiple images together. For this, I chose two animals I believed where opposites in the animal kingdom in terms of structure and purpose. I chose an aquatic mammal and a bird. Their structure are incomparable and design is ambiguous, however the heads… Continue reading Photo Manipulation
Introduction to Photoshop
A concept of a spiral galaxy using Photoshop. This image was made from scratch using what is available as standard within Photoshop. Using the render fibers option, then masking and manipulating various layers, I created the base spiral for the galaxy. Using transform tools I pulled it into a more interesting perspective and started adding… Continue reading Introduction to Photoshop
